Vertical Launch Ballistic Simulation Program (Using Quaternion Method)
MATLAB-based vertical launch ballistic simulation program implementing quaternion mathematics for precise 3D trajectory calculations.
Explore MATLAB source code curated for "四元数法" with clean implementations, documentation, and examples.
MATLAB-based vertical launch ballistic simulation program implementing quaternion mathematics for precise 3D trajectory calculations.
Strapdown inertial navigation system implementing quaternion-based attitude calculation algorithm with comprehensive code annotations
Simulation of strapdown inertial navigation system based on quaternion method with self-generated one-minute gyroscope and accelerometer data, including implementation of sensor data generation and quaternion-based attitude update algorithms
Strapdown Inertial Navigation Simulation Program using Quaternion Method for Attitude Resolution - This MATLAB-based implementation demonstrates quaternion approach for attitude calculation with comprehensive simulation framework. Resource includes complete MATLAB code for quaternion-based strapdown inertial navigation systems.
This program suite consists of MATLAB implementations for strapdown inertial navigation algorithms based on quaternion method, featuring simulation programs for filter-based initial alignment, compass method initial alignment, strapdown inertial navigation solution, and integrated Kalman filtering, along with essential parameter matrix conversion utilities. All algorithms were developed through extensive research of classical strapdown navigation literature and have been thoroughly debugged. The results demonstrate conformance with Qin Yongyuan's "Inertial Navigation" textbook for cone error and sculling error calculations, ensuring high reliability. This suite is ideal for inertial navigation learners seeking reference implementations and improvement opportunities.
A simulation program for attitude angles in standard conical motion implemented with quaternion methodology, featuring numerical integration algorithms and 3D rotation transformations.
Quaternion-based Attitude Angle Simulation for Standard Conic Motion with Error Compensation Algorithms