Simulink Controls a Vehicle in VR Environment with Reinforcement Learning Implementation
- Login to Download
- 1 Credits
Resource Overview
Detailed Documentation
Simulink can be employed to control a vehicle within a VR environment. This vehicle is equipped with 5 distance sensors that enable it to progressively learn collision avoidance behavior against walls and obstacles. The implementation utilizes Q-learning reinforcement learning algorithm where the Q-function is approximated through a neural network architecture, typically implemented using MATLAB's Neural Network Toolbox or custom neural network blocks. During the initial training phase, the vehicle may frequently collide with obstacles due to the incorporation of simulated annealing for exploration strategy, which balances exploration and exploitation. However, after approximately 10 learning iterations, the vehicle demonstrates significant improvement and rarely collides. The 3D visualization utilizes the VR model published by "w198406141" in the virtual reality section of this forum, integrated through Simulink's VR Sink block and configured with proper coordinate transformations and sensor positioning parameters.
- Login to Download
- 1 Credits