Shape from Shading

Resource Overview

Shape from Shading (SfS) is an ill-posed problem for recovering 3D object shapes from single images. The approach typically assumes smooth surface representations and estimates 3D geometry using shading information embedded in images. Variational methods formulate this as a functional minimization problem, where advanced optimization techniques are implemented to compute surface normals and depth maps through iterative refinement processes.

Detailed Documentation

Shape from Shading addresses the challenging problem of reconstructing 3D object shapes from single images. To make this ill-posed problem tractable, common implementations assume smooth surface properties. The core algorithm leverages shading variations within the image to estimate surface orientation and depth. In practice, this involves solving a variational formulation where energy minimization techniques are applied - typically implemented using gradient descent or Euler-Lagrange equations to optimize surface normal vectors and reconstruct 3D coordinates through numerical integration methods.