Some Example Programs of Cellular Automata

Resource Overview

I have personally debugged and polished several example programs for cellular automata, including the Game of Life and many other practical examples, which I would like to share for everyone's learning and exploration.

Detailed Documentation

I have some well-debugged example programs of cellular automata to share, including the Game of Life and various other practical simulation programs. These programs are designed to help learners better understand the principles and applications of cellular automata. In addition to the Game of Life, the examples also include simulations of cellular automata models such as Brownian motion. Through these ready-to-run programs, users can gain deeper insights into the diverse application scenarios of cellular automata. Each program features clear code structure, key algorithmic implementations (e.g., neighbor counting rules in Game of Life, random walk mechanisms for Brownian motion), and modular functions for state updates and visualization. I hope everyone can use these examples for collaborative learning and discussion.